The Best Star Trek Space Battles, Countdown
Posted by Joshua Tyler | Published
There have been plenty of amazing space battles in science fiction movies and television, but at the end of the day, the best space battles will be decided between the two biggest franchises: Star Trek and Star Wars. Maybe Babylon 5 would work with a bigger budget and modern computers. And if you saw the 2004 reboot of the Battlestar Galacticayou know how fun those Viper battles can be.
But in the end, it comes down to Star Trek versus Star Wars, and their paths couldn’t be more different. Star Wars space battles are exciting dogfights where fighters orbit the cosmos against the backdrop of large stationary ships that take them out. Star Trek’s space battles have a lot of weight, the cruisers consider strategy and make moves in a way that works well with drama.
Which is better? This station is synonymous with Starfleet, and we’re going to show you why. These are the best space battles in Star Trek.
4. Battle of Sector 001 in Star Trek: First Contact
Star Trek: Generations Disappointed fans, too First Contact We waste no time in correcting that film’s mistakes by opening with a big screen star fight Generations failed to deliver.
With the Enterprise en route, the desperate fleet tries to stop the Borg cube closing in on Earth. The task force is led by Deep Space Nine’s the hero ship, the Defiant, under the command of everyone’s favorite Klingon, Worf. Despite leading a ship containing some of Starfleet’s newest war equipment, Earth’s defenders are completely outmatched, and the situation is dire.
At the brink of destruction, Worf orders Ben to leave Parks and Rec taking the Defiant and running to the top, no doubt relishing the thought of an honorable death. In the last possible moment, the Enterprise appears to be out of nowhere to thwart the Borg cube attack. It’s not just the Enterprise but the new Enterprise E, a ship designed to take down the Borg.
The Borg are old enemies of the Federation, and in all previous encounters, they always have the upper hand, and even with this shiny new Sovereign class entity to fight them, that’s what the audience expects. Instead, the Enterprise rips the Borg cube to pieces, causing the Borg queen to eject and start the time travel system in the dice, starting the movie’s story in the biggest way possible.
3. Battle of Jupiter in Star Trek: Picard Season 3
Constrained by its 1980 television budget, Star Trek: The Next Generation rarely showed any ship combat on screen. If it does, it is quickly eliminated or captured in a way that works in a time-consuming and difficult way to use physical models.
When the Next gen The team finally got a movie, and most thought that would mean we would finally see what Enterprise D could do on a big screen budget. But the Star Trek: Generations the script made the Enterprise D come off as a chump due to the lame technology involving the shield waves and Riker’s bad decisions.
When Star Trek: Picard season 3 showrunner Terry Matalas decided to resurrect the Enterprise D, an opportunity to right that wrong. Commanded by modern CGI, Matalas takes the Enterprise D into a life-long battle against a gigantic Borg Cube that may have been the Death Star.
In what isn’t an accident, the Enterprise’s way of defeating it ends up looking a lot like the Millennium Falcon racing against the second Death Star in. Return of the Jedi. Maybe that’s a little silly in the context of Star Trek, but it’s a lot of fun, and while it’s happening, everything else in Picard’s third season has been so good that it’s totally worth it.
Star Trek has never done anything like it and probably never will. It is one of the most powerful space war franchise.
2. The battle for the Mutara Nebula in Star Trek II: The Wrath of Khan
Everything that happens inside Star Trek II: The Wrath of Khan leads to the Mutara Nebula.
Captain Kirk was on the brink of defeat, and he knows it’s his fault. He was shocked. He ignored Saavik’s warnings, and allowed Khan to drain him. People died, the team left alive and breathing because of luck.
Both the Enterprise and the Reliant are damaged and folded, but the Enterprise is in worse shape and that means the Reliant has the edge. The Enterprise crew faces a brilliant madman who will stop at nothing to die. It’s the perfect setup for the ultimate one-on-one star battle, and it’s still the gold standard of space battles for many Star Trek fans.
It’s amazing to think about now, but before Wrath of KhanStar Trek had never shown audiences a full star war. Motion Picture it had no real combat and the original series didn’t have the budget to show much beyond cutting back and forth between mysterious model ships floating in space.
From the beginning, Star Trek II director Nicolas Meyer set out to change the course of Star Trek by creating a film inspired by the culture of the ships. His first written version of the last battle of the ship in Wrath of Khan it played like a classic sailing ship, a cannon-firing slugfest. The Reliant and Enterprise were to remain in the open, exchanging broadsides until someone emerged victorious.
Production designer Joe Jennings pointed out that this is incorrect. He thought that spaceships would cope by passing at high speeds in open conditions.
So, with the help of Art Director Mike Minor he came up with the Mutara Nebula Battle, a scenario where both ships will be trapped and visibility will be limited. This allowed Meyer to film the final game of Enterprise vs Reliant as an intense naval battle or a Master and Commander type of sail wrapped in thick fog. The fact that they pulled it off using only physical models, with no CGI, makes it Wrath of Khan The battle of Mutara is even more impressive.
The setting is beautiful and looks unique. The techniques involved are interesting but also easy to understand.
Both bosses are in situations where they are asked to apply the lessons they should have learned during the film, bringing the film full circle. The war is decided when Khan fails to adapt, while Kirk learns from his past mistakes. , took the advice of his officials, and succeeded. A win that costs the life of his best friend.
1. Operation Return in Star Trek: “The Offering of Angels” by Deep Space Nine
Winning will buy our heroes more death and war. Losing this argument means losing everything. That’s the setup for Operation Return, the best space battle in Star Trek.
It happened in season 6 of Star Trek: Deep Space Nine at the end of what is one of the biggest and best stories in franchise history. The episode is called “Sacrifice of Angels,” and is the last of a six-episode series where all episodes before ending with “To Be Continued.”
This battle was conceived by Starfleet’s chief strategist Captain Benjamin Sisko. He plans a massive attack to break through the enemy lines and capture Deep Space Nine before the Dominion opens the way for reinforcements from the Gamma Quadrant.
The irony of Operation Return is that Sisko’s plan fails. Gul Dukat, in command of the Dominion fleet, sees through all the tactics, successfully luring the outmatched Federation fleet into a trap. It is only thanks to the unexpected, last-minute reinforcements from the Klingons, who fly out of the sun in the same way as Han Solo takes the Death Star or Gandalf reaches Helm’s Deep, where Sisko survives and breaks through the enemy lines. But not until it’s too late.
The emptiness of all that death and destruction makes a big impact. The good guys win in the end, not because of Sisko’s war planning, but after we’ve seen the most eye-popping, explosion-filled, star-shattering conflict in Star Trek.
Over 200 Federation starships and Klingon birds of prey engage an even larger enemy fleet that includes both Carsassian and Dominion ships during the episode’s longest space battle sequence. It’s something that wouldn’t have been seen on screen in the days of motion-controlled models.
Deep Space Nine they started trying to use computer generated effects in their space sequences back in season 3. By the time the sixth season started in 1997, they were so well versed and confident in their abilities that the show decided to do something new with their CGI. technology.
“Sacrifice of Angels” was the first Star Trek episode to use exclusively computer-generated imagery. It was such a huge undertaking that the series hired two different digital effects companies to collaborate on it. Digital Muse created the new ships needed for the Federation side of the war, while Foundation Imaging built the Dominion Fleet. Digital Muse then assembled the first half of the battle while Foundation Imaging animated the second half sequence where the Defiant breaks into Deep Space Nine.
To ensure a certain level of intellectual realism, the manufacturers of the DS9 contacted military experts Dan Curry and Bradley Thompson, a former pilot, to develop strategies for use by tugboats.
Cool special effects and exploding stars alone don’t make a great space battle. “Sacrifice of Angels” brought together the amazing talents the show has been building for six episodes to create a great deal for the patient fans who have been reduced to the worst situation due to the tension.
It worked. Everything. 6.4 million viewers watched, in 1997 when we played the venue. “Sacrifice of Angels” is now considered one of the best episodes of Star Trek.
The battle scene was so beloved that when showrunner Ira Steven Behr had to pick one scene from DS9 to replay in high-res HD, he chose this one to make a documentary of the past. What we left behind. It is the only one Deep Space Nine the sequence that was once reimagined is also the best space battle in Star Trek.
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